Moominpol

Paul Kessel

game & level designer


I'm Paul, a game & level designer based in France. Here is my CV.I'm currently working at Don't Nod as a freelance game and level designer on an unnanounced project.Below are some of the projects I've worked on. Most of my non-commercial games are available on my Itch.io page.


Unannounced Don't Nod Game


Along the Rift

The vertical slice of a narrative adventure game about a kid lost in a rift


Trogloxène

Learn to fly as a bat, and wander at your own pace


Paper Tale

A golem made of paper save its town from the flood


Alternative controllers

A selection of some of the alternative controllers I made